--translated by deloquac

STRINGS.NAMES.MUSHA = "Musha"
STRINGS.SKIN_NAMES.Musha = "Musha"
STRINGS.SKIN_NAMES.Musha_none = "Musha"
STRINGS.CHARACTER_TITLES.musha = "精灵公主Musha"
STRINGS.CHARACTER_NAMES.musha = "Musha"
STRINGS.CHARACTER_DESCRIPTIONS.musha = "[升级能解锁技能]\n状态(L) 技能(K) 外貌(P)\n女武神(R) 影子(G) 护盾(C) 音乐(X) 睡觉(T) Yamche(Z,V,B)"
STRINGS.CHARACTER_QUOTES.musha = " 我是真正的公主！ "

STRINGS.CHARACTERS.WICKERBOTTOM.DESCRIBE.MUSHA = "也许，她可以加入我的团队。"
STRINGS.CHARACTERS.WAXWELL.DESCRIBE.MUSHA = "皇室血统吗?嗯..."
STRINGS.CHARACTERS.WOODIE.DESCRIBE.MUSHA = "她能变身？..不，也许不是"
STRINGS.CHARACTERS.WOLFGANG.DESCRIBE.MUSHA = "她很弱..不过看上去她想要帮助我们。"
STRINGS.CHARACTERS.WENDY.DESCRIBE.MUSHA = "我感到她内心有一种坚强的精神.."
STRINGS.CHARACTERS.WX78.DESCRIBE.MUSHA = "我能感觉到自己的心。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA = {
	GENERIC = "感觉非常好！",
	ATTACKER = "杀！杀!杀!",
	MURDERER = "谋杀！",
	REVIVER = "回来..",
	GHOST = "走开！"
}

--TALK
STRINGS.MUSHA_TALK_READY_POISON = "带毒攻击已经准备好！"
STRINGS.MUSHA_TALK_CANCEL_POISON = "Musha改变主意.."
--STRINGS.MUSHA_TALK_NEED_SLEEPY = "Musha无法集中精神。太困了.."
STRINGS.MUSHA_TALK_NEED_SLEEP = "Musha得休息一阵子才能有好精力！"

--STRINGS.MUSHA_TALK_GRRR = "嗷...！"
--STRINGS.MUSHA_TALK_GHOST_REVENGE = "噢！复仇！！"
--STRINGS.MUSHA_TALK_GHOST_OOOOHHHH = "噢噢噢！！"
STRINGS.MUSHA_TALK_GHOST_OOOOH = "噢噢...."
STRINGS.MUSHA_TALK_GHOST_MUSIC = "噢~♪ 噢嗷嗷~♪"
--STRINGS.MUSHA_TALK_GHOST_SLEEP = " .. 好困啦 .. "
--STRINGS.MUSHA_TALK_GHOST_FOLLOW = "跟着我..."
STRINGS.MUSHA_TALK_GHOST_STAY = "站住..."
--STRINGS.MUSHA_TALK_GHOST_GATHER = "集合..."
--STRINGS.MUSHA_TALK_GHOST_STOP = "停下来..."

STRINGS.MUSHA_TALK_TREASURE_FIRST = "藏在这里！！"
STRINGS.MUSHA_TALK_TREASURE_YAMCHE = "Musha感觉到了一个熟悉的朋友，yamache在这里！"
STRINGS.MUSHA_TALK_TREASURE_FAILED = "它不见了.. \n 也许我可以再试一次.."
STRINGS.MUSHA_TALK_TREASURE = {
	FAR = "感觉来自很远的地方..",
	MED = "感觉可能不那么远..",
	NEAR = "它就在附近！！"
}
STRINGS.MUSHA_TALK_TREASURE_SMELL = "我有一种奇怪的感觉..."
STRINGS.MUSHA_TALK_TREASURE_SNIFF = "也许附近有宝藏..."
STRINGS.MUSHA_TALK_TREASURE_FOUND = "[Musha发现了什么！]"
STRINGS.MUSHA_TALK_TREASURE_MARK = "[标记在地图上..]"

STRINGS.MUSHA_TALK_MUSIC_READY = "Musha准备好演奏了♪"
STRINGS.MUSHA_TALK_MUSIC_RIDE = "Musha不能调戏牛牛.."
STRINGS.MUSHA_TALK_MUSIC_TYPE = "来放松一下吧！\n音乐♪[类型]： "

STRINGS.MUSHA_TALK_SLEEP_NO = {
	"太阳还在天上.",
	"现在还是早晨.",
	"我觉得光线太亮了..",
	"起来了Musha。",
	"睡觉？不...."
}
STRINGS.MUSHA_TALK_SLEEP_DIZZY = {
	"Musha感觉头很晕..",
	"Musha感觉头有点晕晕的..",
	"Musha感觉太累了..",
	"Musha永远的睡着了..",
	"Musha看不见东西..她太累了...",
	"Musha需要休息了..",
	"Musha想要睡觉.."
}
STRINGS.MUSHA_TALK_SLEEP_NEED_LIGHT = {
	"太黑了！..",
	"Musha需要光！",
	"在黑暗里太危险了！..",
	"Musha必须找到火堆！",
	"Musha需要火！"
}
STRINGS.MUSHA_TALK_SLEEP_GOOD = {
	"总是想睡觉......",
	"一个美妙的夜晚.",
	"我想要一张床.",
	"甜蜜的梦",
	"Musha睡了个好觉"
}
STRINGS.MUSHA_TALK_SLEEP_DANGER = {
	"*嗅...Musha感觉有危险。",
	"Musha有预感要发生什么事情..",
	"这地方不会是Musha的坟墓！",
	"..Musha听到有一些声音..",
	"不！起来！Musha！"
}

STRINGS.MUSHA_TALK_SHADOWHIDE_UNHIDE = "现身！"
STRINGS.MUSHA_TALK_SHADOWHIDE_NO_TARGET = "Musha看不见目标."
STRINGS.MUSHA_TALK_SHADOWHIDE_SUCCESS = "一次成功的刺杀！"
STRINGS.MUSHA_TALK_SHADOWHIDE_FROZEN = "冰冻目标： [伤害减半]"
STRINGS.MUSHA_TALK_SHADOWHIDE_FAILED = "失败的刺杀.."
STRINGS.MUSHA_TALK_SHADOWHIDE_ATTACKED = "敌人发现Musha了！"
STRINGS.MUSHA_TALK_SHADOWHIDE_PRE = "隐藏"
STRINGS.MUSHA_TALK_SHADOWHIDE_HIDE = "Musha潜入暗影之中！"
STRINGS.MUSHA_TALK_SHADOWHIDE_HIDE_OTHER = "是魔术吗？她去哪了？"
STRINGS.MUSHA_TALK_SHADOWHIDE_SHOW_OTHER = "哦，你好！"
--PET
STRINGS.MUSHA_TALK_THIEF = {
	"[ 别碰我..]",
	"[ 走开！]",
	"[ 猴子..]",
	"[ 小偷！]"
}
--STRINGS.MUSHA_YAMCHE_HEAL = "受伤了吗？"
STRINGS.MUSHA_YAMCHE_GREETING = {
	"[Musha！]",
	"[我会跟着你！]",
	"[我看到你很开心！]",
	"[我一直在想你,Musha！]",
	"[我看见你了！Musha！]",
	"[Musha,带上我！]",
	"[我喜欢你！Musha！]",
	"[一起出发吧！]",
	"[喜欢你]"
}
--STRINGS.MUSHA_TALK_ORDER_YAMCHE_GATHER_STOP = "回来吧，yamche."
--STRINGS.MUSHA_TALK_ORDER_YAMCHE_SHOWME = "Yamche，让我看看你的收集."
--STRINGS.MUSHA_TALK_ORDER_YAMCHE_DROP = "[全部扔下]"
STRINGS.YAMCHE_HUNGER_RATE = "饥饿速度"
STRINGS.YAMCHE_FOLLOW = "[跟随]"
STRINGS.YAMCHE_REST = "[休息]"
STRINGS.YAMCHE_DEFFENSE = "[防御]"
STRINGS.YAMCHE_STUFF = "[收集物品]"
STRINGS.YAMCHE_LIGHT_ON = "光◎[开]"
STRINGS.YAMCHE_LIGHT_OFF = "光◎[关]"
--STRINGS.MUSHA_TALK_ORDER_YAMCHE_SLEEP = "[睡觉中..]"
STRINGS.MUSHA_TALK_ORDER_YAMCHE_DANGER = "危险！"
--STRINGS.MUSHA_TALK_ORDER_YAMCHE_INV_FULL = "[收集-已满]"
STRINGS.MUSHA_TALK_YAMCHE_REVIVE_D = "它真的太太太太太太年轻了.."
STRINGS.MUSHA_TALK_ORDER_YAMCHE_FOLLOW = "Yamche，跟着我！"
STRINGS.MUSHA_TALK_ORDER_YAMCHE_STAY = "Yamche，呆在这里"
STRINGS.MUSHA_TALK_ORDER_YAMCHE_LOST = "Musha不能呼唤到Yamche.."
STRINGS.MUSHA_TALK_ORDER_YAMCHE_STUFF = "Yamche，去帮我收集点东西吧."
STRINGS.MUSHA_TALK_ORDER_YAMCHE_DEFFENSE = "Yamche，警戒！"
STRINGS.MUSHA_TALK_ORDER_YAMCHE_GATHER = "Yamche，回来吧！"
STRINGS.MUSHA_TALK_ORDER_YAMCHE_REST = "休息吧，Yamche"
STRINGS.MUSHA_TALK_ORDER_YAMCHE_GHOST = "yaaaam..别害怕.."
STRINGS.MUSHA_TALK_ORDER_DALL_FOLLOW = "Dall，跟着我！"
STRINGS.MUSHA_TALK_ORDER_DALL_STAY = "Dall，呆在这"
STRINGS.MUSHA_TALK_ORDER_DALL_LOST = "Musha不能呼唤到Dall.."

STRINGS.MUSHA_TALK_ORDER_ARONG_FOLLOW = "Arong，跟着我！"
STRINGS.MUSHA_TALK_ORDER_ARONG_STAY = "Arong，呆在这"
STRINGS.MUSHA_TALK_ORDER_ARONG_LOST = "Musha不能呼唤到Arong.."

--bodyguard wilson
--[[ STRINGS.MUSHA_TALK_WILSON_DANGER = {
	"是时候开始战斗了。",
	"小心，Musha！",
	"准备战斗！",
	"我们得在一起。",
	"别担心，公主！",
	"Musha，我会保护你。"
}

STRINGS.MUSHA_TALK_WILSON_RANDOM = {
	"Musha！我在这！！",
	"Musha！！",
	"Musha！我会帮你！！",
	"Musha！我听到你的声音了！！",
	"别担心，公主！",
	"Musha，我会保护你！！"
}
STRINGS.MUSHA_TALK_WILSON_MUSHA = {
	"威尔逊！！",
	"你救了我！！",
	"谢谢你！",
	"来得正好！",
	"我想你了",
	"很棒！"
}
STRINGS.MUSHA_TALK_WILSON_BYE = {
	"时间到了，下次再见，Musha..",
	"谢谢你威尔逊..",
	"下次再见..",
	"拜拜..",
	"谢谢你。"
}
STRINGS.MUSHA_TALK_WILSON_FAILED = "噢不.."

STRINGS.MUSHA_TALK_WILSON_C_R_1 = "我是的你剑刃。"
STRINGS.MUSHA_TALK_WILSON_C_R_2 = "跟随你."
STRINGS.MUSHA_TALK_WILSON_C_R_3 = "我很酷."
STRINGS.MUSHA_TALK_WILSON_C_R_4 = "我们去哪？"
STRINGS.MUSHA_TALK_WILSON_C_R_5 = "一起去冒险吗。"
STRINGS.MUSHA_TALK_WILSON_C_R_6 = "我们为什么要停下来？"
STRINGS.MUSHA_TALK_WILSON_C_R_7 = "有趣.."
STRINGS.MUSHA_TALK_WILSON_C_R_8 = "如果可以，叫我绝地武士。"
STRINGS.MUSHA_TALK_WILSON_C_R_9 = "那是什么？噢..只是一只鸟.."
STRINGS.MUSHA_TALK_WILSON_C_R_10 = "一场非常棒的旅行。"

STRINGS.MUSHA_TALK_WILSON_C_NIGHT = {
	"黑暗来临..",
	"别担心，我会在你身边。",
	"小心，Musha",
	"我们准备好迎接黑暗。",
	"晚安，好运。",
	"晚上了..\n我们需要睡觉。"
}

STRINGS.MUSHA_TALK_WILSON_C_HUNGRY = {
	"我肚子饿了。",
	"我想要吃东西。",
	"我需要零食。",
	"如果我肚饿就要回家。"
}

STRINGS.MUSHA_TALK_WILSON_FIGHT = {
	"去死吧，怪兽！！",
	"过来！",
	"闪电！！",
	"科学的力量！",
	"看招！！"
}

STRINGS.MUSHA_TALK_WILSON_FULL = {
	"我不是猪人。",
	"不用，谢谢。",
	"我饱了。"
}

--chat1
STRINGS.MUSHA_TALK_WILSON_C1_1 = "我很酷，不是吗？"
STRINGS.MUSHA_TALK_WILSON_C1_2 = "..."
STRINGS.MUSHA_TALK_WILSON_C1_3 = "Musha，你真是漂亮的女孩。"
STRINGS.MUSHA_TALK_WILSON_C1_4 = "好吧，你挺酷的。"
--chat2
STRINGS.MUSHA_TALK_WILSON_C2_1 = "Musha，你真漂亮。"
STRINGS.MUSHA_TALK_WILSON_C2_2 = "你饿了吗？"
--chat3
STRINGS.MUSHA_TALK_WILSON_C3_1 = "什么味道？"
STRINGS.MUSHA_TALK_WILSON_C3_2 = "..什么味道？"
STRINGS.MUSHA_TALK_WILSON_C3_3 = "抱歉是我。"
STRINGS.MUSHA_TALK_WILSON_C3_4 = "Musha知道它。"
--chat4
STRINGS.MUSHA_TALK_WILSON_C4_1 = "等一下。"
STRINGS.MUSHA_TALK_WILSON_C4_2 = "为什么？"
STRINGS.MUSHA_TALK_WILSON_C4_3 = "..."
--chat5
STRINGS.MUSHA_TALK_WILSON_C5_1 = "Musha，我们在这休息嘛？"
STRINGS.MUSHA_TALK_WILSON_C5_2 = "不，我们得继续行动.."
STRINGS.MUSHA_TALK_WILSON_C5_3 = "好吧..我们得休息一会。"
--chat6
STRINGS.MUSHA_TALK_WILSON_C6_1 = "Musha，我能买你的Yamche吗？"
STRINGS.MUSHA_TALK_WILSON_C6_2 = "Yamche是我的朋友。"
STRINGS.MUSHA_TALK_WILSON_C6_3 = "好吧，你要买我吗？如果你想。"
STRINGS.MUSHA_TALK_WILSON_C6_4 = "我不想.."
--chat7
STRINGS.MUSHA_TALK_WILSON_C7_1 = "Musha，我要怎样才能得到凤凰？"
STRINGS.MUSHA_TALK_WILSON_C7_2 = "试试用铲子挖泥土。"
STRINGS.MUSHA_TALK_WILSON_C7_3 = "你在开玩笑吗？..真的吗？"
--chat8
STRINGS.MUSHA_TALK_WILSON_C8_1 = "你真漂亮。嫁给我吧？"
STRINGS.MUSHA_TALK_WILSON_C8_2 = "不！"
--chat9
STRINGS.MUSHA_TALK_WILSON_C9_1 = "一只狗，一只鸟和一个天才。"
STRINGS.MUSHA_TALK_WILSON_C9_2 = "谁是天才？"
STRINGS.MUSHA_TALK_WILSON_C9_3 = "...当然是你。"
STRINGS.MUSHA_TALK_WILSON_C9_4 = "你是个出色的生存大师。" 
]]
--STRINGS.MUSHA_TALK_HUNGRY = "感觉好饿.."
STRINGS.MUSHA_TALK_BERSERK = "..感受我的力量.."
--STRINGS.MUSHA_TALK_COFFEE_1 = "这是咖啡！"
--STRINGS.MUSHA_TALK_COFFEE_2 = "闻起来不错！"
--STRINGS.MUSHA_TALK_COFFEE_3 = "好极了！"
--STRINGS.MUSHA_TALK_FOOD_EXP = "美味！！\n [经验] + 25"
STRINGS.MUSHA_TALK_FOOD_BAD = {
	"吃起来太糟糕了！",
	"尝起来太难吃！",
	"在我口中留下恶心的味道。",
	"这食物不合我口味.."
}
STRINGS.MUSHA_TALK_FOOD_BAD_SORT = {
	MEAT = "Musha不喜欢肉的味道..",
	VEGGIE = "Musha不喜欢蔬菜的味道.."
}
STRINGS.MUSHA_TALK_FOOD_OLD = {
	"..我不喜欢这个味道！",
	"对Musha来说这份食物已经过期了！",
	"这是过期的食物.."
}
STRINGS.MUSHA_TALK_FOOD_BUG = {
	"这是虫子！",
	"在我口中留下恶心的味道。",
	"为什么Musha要吃虫子？"
}
STRINGS.MUSHA_TALK_FOOD_MONSTER_1 = "怪物肉不合我口味.."
STRINGS.MUSHA_TALK_FOOD_MONSTER_2 = "Musha不喜欢怪物的味道.."
STRINGS.MUSHA_TALK_FOOD_ANY = "..我现在什么都想吃。"

STRINGS.MUSHA_TALK_FORGE_ON = "[锻造]-(开)"
STRINGS.MUSHA_TALK_FORGE_OFF = "[锻造]-(关)"

STRINGS.MUSHA_TALK_CANNOT = "Musha现在不能做。\n[冰霜触手]：限制召唤"
--Items
STRINGS.MUSHA_TALK_FORGE_LUCKY = "[锻造 -幸运点数★ x5]"
STRINGS.MUSHA_ITEM_GROWPOINTS = "成长点数☆"
STRINGS.MUSHA_ITEM_LUCKY = "幸运点数★"
STRINGS.MUSHA_ITEM_DUR = "耐久度"
STRINGS.MUSHA_ITEM_LIGHT = "光◎"
STRINGS.MUSHA_ITEM_SPEED = "加速▲"
STRINGS.MUSHA_ITEM_SPEED_DOWN = "减速▼"
STRINGS.MUSHA_ITEM_REGEN = "再生♥"
STRINGS.MUSHA_ITEM_SANITY_REGEN = "SAN恢复♤"
STRINGS.MUSHA_ITEM_WARMNCOOL = "♣温暖和凉快◇"
STRINGS.MUSHA_ITEM_WARM = "温暖♣"
STRINGS.MUSHA_ITEM_COOL = "凉快◇"
STRINGS.MUSHA_ITEM_FREEZE = "冻结※"
STRINGS.MUSHA_ITEM_SHIELD = "[护盾打开]"
STRINGS.MUSHA_ITEM_SHIELD_BROKEN = "[护盾损坏]"

STRINGS.MUSHA_WEAPON = "[武器]"
STRINGS.MUSHA_WEAPON_DAMAGE = "伤害"
--STRINGS.MUSHA_WEAPON_FIRE = "火焰◀"
--STRINGS.MUSHA_WEAPON_DARK = "暗火◀"
STRINGS.MUSHA_WEAPON_FIRE_D = "火焰伤害◀"
--STRINGS.MUSHA_WEAPON_FROST = "冰霜※"
STRINGS.MUSHA_WEAPON_BLINK = "闪现◈"
--STRINGS.MUSHA_WEAPON_BLOOD = "血毒⊙"
--STRINGS.MUSHA_WEAPON_POISON = "毒⊙"
--STRINGS.MUSHA_WEAPON_SANITY = "SAN吸收♠"
--STRINGS.MUSHA_WEAPON_FROST_RELEASE = "[ 释放冰霜 ]"
--STRINGS.MUSHA_WEAPON_FROST_PRESERVED = "[ 保存冰霜 ]"
--STRINGS.MUSHA_WEAPON_AREA = "范围攻击▣"
--STRINGS.MUSHA_WEAPON_FROZENSHARD = "冰刺※"
--STRINGS.MUSHA_WEAPON_musha_tentacle_frost = "冰霜触手"
--STRINGS.MUSHA_WEAPON_WINTERCOST = "冬天(无消耗)"
--STRINGS.MUSHA_WEAPON_COOLER = "冷却器◇ (有消耗)"
--STRINGS.MUSHA_WEAPON_FREEZESLOW = "冻结和减速※"

STRINGS.MUSHA_HAT_BROKEN = "损坏的帽子"
STRINGS.MUSHA_HAT_PRINCESS_BROKEN = "损坏的皇冠"
STRINGS.MUSHA_HAT_PRINCESS = "公主皇冠"
STRINGS.MUSHA_HAT_QUEEN = "女皇皇冠"
STRINGS.MUSHA_HAT_BUNNY = "兔子侦查帽"
STRINGS.MUSHA_HAT_BUNNYA = "钢铁兔子帽"
STRINGS.MUSHA_HAT_CAT = "钢铁猫"
STRINGS.MUSHA_HAT_PHOENIX = "凤凰头盔"

STRINGS.MUSHA_ARMOR = "护甲值"
STRINGS.MUSHA_ARMOR_BROKEN = "损坏的护甲"
STRINGS.MUSHA_ARMOR_ORIGINAL = "原型盔甲"
STRINGS.MUSHA_ARMOR_PRINCESS = "公主盔甲"
STRINGS.MUSHA_ARMOR_FROST = "寒冰盔甲"
STRINGS.MUSHA_ARMOR_SHADOW = "亡灵宝藏"

STRINGS.MUSHA_WEAPON_BROKEN = "损坏的武器"
STRINGS.MUSHA_WEAPON_BROKEN_TALK = "坏掉了！"
STRINGS.MUSHA_WEAPON_SWORD_BASE = "损坏的剑"
STRINGS.MUSHA_WEAPON_SWORD_BASE_UP = "原型剑"
STRINGS.MUSHA_WEAPON_SWORD_FIRE = "凤凰剑"
STRINGS.MUSHA_WEAPON_SWORD_FROST = "冰霜剑"
STRINGS.MUSHA_WEAPON_SWORD_AXE = "凤凰斧"
STRINGS.MUSHA_WEAPON_SWORD_PAXE = "凤凰镐"
STRINGS.MUSHA_WEAPON_SWORD_LONG = "凤凰长剑"
STRINGS.MUSHA_WEAPON_SWORD_BOW = "剑-弓"
STRINGS.MUSHA_WEAPON_FROSTHAMMER = "冰霜之锤"
--STRINGS.MUSHA_WEAPON_BB_VIPER = "毒蛇"
--STRINGS.MUSHA_WEAPON_BB_BOW = "阳光"
STRINGS.MUSHA_WEAPON_NO_ARROWS = "- 没有箭 -"
STRINGS.MUSHA_WEAPON_SWORD_POWER_ON = "[ 能量开启 ]"
STRINGS.MUSHA_WEAPON_SWORD_POWER_1 = "[ 能量剑刃 I ]"
STRINGS.MUSHA_WEAPON_SWORD_POWER_2 = "[ 能量剑刃 II ]"
STRINGS.MUSHA_WEAPON_SWORD_POWER_3 = "[ 能量剑刃 III ]"
STRINGS.MUSHA_WEAPON_SWORD_POWER_OFF = "能量关闭"

--description

STRINGS.NAMES.MUSHA_ARMOR_SHADOW = "亡灵宝藏"
STRINGS.RECIPE_MUSHA_ARMOR_SHADOW = "亡灵宝藏"
STRINGS.RECIPE_DESC.MUSHA_ARMOR_SHADOW = "亡灵宝藏\n- 戴维琼斯 -"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_ARMOR_SHADOW = "嗯..Musha决对不会把心放进这个箱子."

STRINGS.NAMES.MUSHA_OVEN = "青蛙烤箱"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_OVEN = "它看起来像只青蛙！"
STRINGS.RECIPE_MUSHA_OVEN = "青蛙烤箱"
STRINGS.RECIPE_DESC.MUSHA_OVEN = "温暖还是寒冷\n烤箱还是冰箱"

STRINGS.NAMES.MUSHA_TENT = "Musha的帐篷"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_TENT = "温暖的家"
STRINGS.RECIPE_MUSHA_TENT = "离开帐篷"
STRINGS.RECIPE_DESC.MUSHA_TENT = "帐篷，灯笼"

STRINGS.NAMES.MUSHA_FORGE = "Musha的熔炉"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_FORGE = "让我们升级物品！"
STRINGS.RECIPE_MUSHA_FORGEA = "锻造升级"
STRINGS.RECIPE_DESC.MUSHA_FORGE = "锻造，灯笼，冰箱"

STRINGS.NAMES.MUSHA_APPLEPLANT = "苹果植物"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_APPLEPLANT = "很好闻"
STRINGS.NAMES.MUSHA_APPLE = "咖啡苹果"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_APPLE = "这非常好！"
STRINGS.NAMES.MUSHA_APPLE_COOKED = "奶油苹果"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_APPLE_COOKED = "太棒了！"
STRINGS.NAMES.MUSHA_GREENWORM = "苹果怪兽"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_GREENWORM = "难闻.."
STRINGS.NAMES.GWORM = "绿怪兽"
STRINGS.NAMES.GWORM_PLANT = "苹果植物"
STRINGS.NAMES.GWORM_DIRT = "泥土"

STRINGS.NAMES.MUSHA_BEEFALO_EGG = "毛茸茸的蛋"
STRINGS.NAMES.MUSHA_BEEFALO_EGG_CRACKED = "毛茸茸的蛋"
STRINGS.NAMES.MUSHA_YAMCHE_EGG = "凤凰蛋"
STRINGS.NAMES.MUSHA_YAMCHE_EGG_CRACKED = "凤凰蛋"
STRINGS.NAMES.MUSHA_YAMCHE_EGG2 = "凤凰蛋(2级)"
STRINGS.NAMES.MUSHA_YAMCHE_EGG2_CRACKED = "凤凰蛋(2级)"
STRINGS.NAMES.MUSHA_YAMCHE_EGG3 = "凤凰蛋(3级)"
STRINGS.NAMES.MUSHA_YAMCHE_EGG3_CRACKED = "凤凰蛋(3级)"
STRINGS.NAMES.MUSHA_YAMCHE_EGG4 = "凤凰蛋(4级)"
STRINGS.NAMES.MUSHA_YAMCHE_EGG4_CRACKED = "凤凰蛋(4级)"

STRINGS.NAMES.MUSHA_SPORE_FIRE = "火精灵"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_SPORE_FIRE = "这在冬天会很暖和。"

STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_BEEFALO_EGG = "毛茸茸的蛋"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_EGG_RANDOM = "Super baby Yamche Egg"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_EGG = "凤凰蛋"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_EGG2 = "凤凰蛋(2级)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_EGG3 = "凤凰蛋(3级)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_EGG4 = "凤凰蛋(4级)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_EGG_CRACKED = "不是我的。Musha说那是Yamche的花蕾。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_EGG2_CRACKED = "不是我的。Musha说那是Yamche的花蕾。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_EGG3_CRACKED = "不是我的。Musha说那是Yamche的花蕾。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_EGG4_CRACKED = "不是我的。Musha说那是Yamche的花蕾。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARONG_BABY = "快长大吧！我的好朋友！\n命令：(F1)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ARONG = "他是世界上最快的牛牛！！\n命令：(F1)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.AROM = "她是世界上最快的女孩！！\n命令：(F1)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_MOONTREE = "他是 '月亮树'.\n在古语中指的是月之树.\n命令：(F2)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_MOONDRAKE_BLUE = "月之树的追随者。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_MOONDRAKE_YELLOW = "他们来自哪里？"

STRINGS.CHARACTERS.GENERIC.DESCRIBE.YAMCHE = "他不能睡在我头上.. \n但他挺可爱的。"
--[[ 
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_YAMCHE_RED = "Yamche能吃很多东西。真开心。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_TALLR1 = "Yamche能吃很多东西。真开心。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_TALL2 = "Yamche是Musha最好的朋友！"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_TALL3 = "Yamche不仅是只鸟。他还是我的朋友。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_TALL4 = "是的。我同意。我们是一个大家庭。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_TALL5 = "让我们一起去旅行吧。这看起来棒极了。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_RP1 = "别让它饿着。。 "
]]
STRINGS.NAMES.MUSHA_GHOSTHOUND = "幽灵猎犬"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_GHOSTHOUND = "Musha召唤了一只远古幽灵。"
STRINGS.NAMES.MUSHA_SHADOW = "Musha的影子"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_SHADOW = "那影子看着像Musha。"
STRINGS.NAMES.MUSHA_TENTACLE_FROST = "冰霜触手"
STRINGS.NAMES.MUSHA_TENTACLE_SHADOW = "暗影触手"

STRINGS.RECIPE_DESC.MUSHA_YAMCHE_EGG = "同伴Yamche (命令'Z,V,B')"
STRINGS.RECIPE_DESC.MUSHA_BEEFALO_EGG = "同伴Arong (命令'F1')"
STRINGS.RECIPE_DESC.MUSHA_EGG_RANDOM = "Powerful but eternal baby."
STRINGS.RECIPE_DESC.MUSHA_MOONTREE = "同伴Dall (命令'F2')"
STRINGS.NAMES.MUSHA_MOONTREE = "月之树"
STRINGS.RECIPE_DESC.MUSHA_YAMCHE_EGG2 = "凤凰蛋 (2级)"
STRINGS.RECIPE_DESC.MUSHA_YAMCHE_EGG3 = "凤凰蛋 (3级)"
STRINGS.RECIPE_DESC.MUSHA_YAMCHE_EGG4 = "凤凰蛋 (4级)"
STRINGS.RECIPE_DESC.REDGEM = "炼金宝石"
STRINGS.RECIPE_DESC.BLUEGEM = "炼金宝石"
STRINGS.RECIPE_DESC.GREENGEM = "炼金宝石"
STRINGS.RECIPE_DESC.YELLOWGEM = "炼金宝石"
STRINGS.RECIPE_DESC.ORANGEGEM = "炼金宝石"

STRINGS.NAMES.MUSHA_MOONDRAKE_BLUE = "小精灵"
STRINGS.NAMES.MUSHA_MOONDRAKE_YELLOW = "小精灵"

--[[ STRINGS.NAMES.REDGEM = "红宝石"
STRINGS.NAMES.BLUEGEM = "蓝宝石"
STRINGS.NAMES.GREENGEM = "绿宝石"
STRINGS.NAMES.YELLOWGEM = "黄宝石"
STRINGS.NAMES.ORANGEGEM = "橙宝石" ]]
STRINGS.NAMES.MUSHA_SWORD_BASE = "损坏的剑刃"
STRINGS.NAMES.MUSHA_SWORD_FIRE = "凤凰剑"
STRINGS.NAMES.MUSHA_PHOENIXAXE = "凤凰斧"
STRINGS.NAMES.MUSHA_SWORD_FROST = "冰霜凤凰剑"
STRINGS.NAMES.MUSHA_FLUTE = "Musha短笛"
STRINGS.NAMES.MUSHA_GLOWDUST = "光之尘埃"
STRINGS.RECIPE_DESC.MUSHA_SWORD_BASE = "损坏的凤凰剑"
STRINGS.RECIPE_DESC.MUSHA_SWORD_FIRE = "可成长武器"
STRINGS.RECIPE_DESC.MUSHA_SWORD_FROST = "可成长武器"
STRINGS.RECIPE_DESC.MUSHA_PHOENIXAXE = "可成长武器，斧头"

STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_TREASURE = "Musha找到你了！"
STRINGS.NAMES.MUSHA_TREASURE = "宝藏"
--[[ 
STRINGS.CHARACTERS.GENERIC.DESCRIBE.ASSASIN_WILSON = "威尔逊？"
STRINGS.NAMES.ASSASIN_WILSON = "威尔逊" 
]]
STRINGS.NAMES.MUSHA_TREASURE = "隐藏地点"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.musha_treasure = "Musha找到你了！"
STRINGS.NAMES.MUSHA_TREASURE_FIRST = "隐藏地点"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.musha_treasure_first = "出来吧Yamche！"

STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_SWORD_BASE = "基础的可修复的剑。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_SWORD_FIRE = "基础的可修复的火焰剑。"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_SWORD_FROST = "基础的可修复的冰霜剑。"

STRINGS.RECIPE_DESC.MUSHA_FLUTE = "治愈音乐♪。修理：光之尘埃，灯泡花"
STRINGS.RECIPE_DESC.MUSHA_GLOWDUST = "发光的粉尘,很美味"

STRINGS.RECIPE_DESC.WORMLIGHT_LESSER = "炼金发光浆果。"
STRINGS.NAMES.MUSHA_PORTION_E = "能量饮料"
STRINGS.RECIPE_DESC.MUSHA_PORTION_E = "能量饮料"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_PORTION_E = "让我看看.. [咖啡因苹果： 99%]"
STRINGS.NAMES.MUSHA_CRISTAL = "水晶糖果"
STRINGS.RECIPE_DESC.MUSHA_CRISTAL = "非常美味"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_CRISTAL = "看着像不寻常的水晶。"
STRINGS.NAMES.MUSHA_FROSTHAMMER = "冰霜之锤"
STRINGS.RECIPE_DESC.MUSHA_FROSTHAMMER = "可成长，可修复,\n范围攻击(右击)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_FROSTHAMMER = "笨重的蓝色朋友"
STRINGS.NAMES.MUSHA_ARMOR_FOREST = "冰霜战甲"
STRINGS.RECIPE_DESC.MUSHA_ARMOR_FOREST = "可成长，坚固,\n冰箱，反射"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_ARMOR_FOREST = "它有多功能用途。"
STRINGS.NAMES.MUSHA_SWORD_LONG = "凤凰长剑"
STRINGS.RECIPE_DESC.MUSHA_SWORD_LONG = "可成长，长剑，铲子"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_SWORD_LONG = "是一把相当长的武器，但它很轻！"
STRINGS.NAMES.MUSHA_BOWM = "剑-弓"
STRINGS.RECIPE_DESC.MUSHA_BOWM = "可成长，弓(右击)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_BOWM = "抱歉毒蛇。Musha比起你更喜欢阳光。"
STRINGS.NAMES.MUSHA_ARROWM0 = "箭"
STRINGS.NAMES.MUSHA_ARROWM1 = "箭"
STRINGS.NAMES.MUSHA_ARROWM2 = "箭"
STRINGS.NAMES.MUSHA_ARROWM3 = "箭"
STRINGS.NAMES.MUSHA_ARROWM = "箭"
STRINGS.RECIPE_DESC.MUSHA_ARROWM = "基本的箭"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_ARROWM = "你好，刀锋男孩。"
STRINGS.NAMES.MUSHA_ARROWM_BROKEN = "损坏的箭"
STRINGS.RECIPE_DESC.MUSHA_ARROWM_BROKEN = "损坏的箭"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_ARROWM_BROKEN = "Musha能修复它。"
STRINGS.NAMES.MUSHA_PHOENIXHAT = "凤凰头盔"
STRINGS.RECIPE_DESC.MUSHA_PHOENIXHAT = "可成长，面具(右击)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_PHOENIXHAT = "一个中世纪的头盔。"
STRINGS.NAMES.MUSHA_PRINCESSCROWN = "精灵公主皇冠"
STRINGS.RECIPE_DESC.MUSHA_PRINCESSCROWN = "护盾，SAN恢复,\n改变外貌"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_PRINCESSCROWN = "一个黄金小皇冠。"
STRINGS.NAMES.MUSHA_PRINCESSHAT = "精灵女王皇冠"
STRINGS.RECIPE_DESC.MUSHA_PRINCESSHAT = "护盾，SAN恢复,\n特殊选项"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_PRINCESSHAT = "看着很棒。"
STRINGS.NAMES.MUSHA_BUNNYHAT = "兔子侦察帽"
STRINGS.RECIPE_DESC.MUSHA_BUNNYHAT = "可成长,\n护目镜(右击)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_BUNNYHAT = "看着像兔子耳朵。"
STRINGS.NAMES.MUSHA_IRONBUNNYHAT = "钢铁兔子帽"
STRINGS.RECIPE_DESC.MUSHA_IRONBUNNYHAT = "可成长，发光,\n护目镜(右击)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_IRONBUNNYHAT = "超级英雄:钢铁兔子！"
STRINGS.NAMES.MUSHA_IRONCATHAT = "钢铁猫头盔"
STRINGS.RECIPE_DESC.MUSHA_IRONCATHAT = "可成长，发光(右击)"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_IRONCATHAT = "超级英雄:钢铁猫！"
STRINGS.NAMES.MUSHA_ARMOR_ORIGINAL = "原型盔甲"
STRINGS.RECIPE_DESC.MUSHA_ARMOR_ORIGINAL = "可成长的盔甲,\n坚固，背包"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_ARMOR_ORIGINAL = "这是一件鳞甲衣裙。"
STRINGS.NAMES.MUSHA_ARMOR_PRINCESS = "公主盔甲"
STRINGS.RECIPE_DESC.MUSHA_ARMOR_PRINCESS = "可成长的盔甲,\n背包，温暖凉快"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.MUSHA_ARMOR_PRINCESS = "它也是裙子，但坚硬的多。"
--adds
STRINGS.MUSHA_TALK_NEED_SPELLPOWER = "没有足够的能量了.."
STRINGS.MUSHA_LEVEL_INFORMATION = "该装备已经是最高等级！"
STRINGS.MUSHA_NOTFUEL = "燃料即将耗尽，需要增加更多的燃料。"

--STRINGS.MUSHA_ACTION_REPAIR = "修理"
--STRINGS.MUSHA_ACTION_ADDFUEL = "增加燃料"

--技能菜单
--status
STRINGS.MUSHA_LEVEL_LEVEL = "等级"
STRINGS.MUSHA_LEVEL_LEVEL_UP = "升级 获得技能点"
STRINGS.MUSHA_LEVEL_EXP = "[经验]"
STRINGS.MUSHA_LEVEL_SLEEP = "体力"
STRINGS.MUSHA_LEVEL_TIRED = "疲劳"
STRINGS.MUSHA_LEVEL_MUSIC = "音乐"
STRINGS.MUSHA_LEVEL_SNIFF = "嗅觉"
STRINGS.MUSHA_SKILLS = {
	SKILLSTITTLE = "技能列表",
	ACTIVE = "[------主动技能------]",
	SLEEP = "睡觉◑醒来",
	SNIFF = "嗅觉",
	MUSIC = "音乐",
	SHADOWHIDE = "隐身  影子",
	ELECTRICATTACK = "闪电攻击",
	ELECTRICSHIELD = "闪电护盾",
	POWERATTACK = "重击",
	LIGHTATTACK = "闪电",
	PASSIVE = "[------被动技能------] ",
	VALKYR = "女武神状态",
	BERSERK = "狂暴状态",
	FIRESHIELD = "火焰护盾",
	CRITIC = "暴击",
	DOUBLE = "双倍伤害",
	TREASURE = "宝藏",
	UNASSIGNED = "未分配技能点",
	COOLDOWN = "冷却中",
	READY = "准备就绪",
	LEARNED = "已习得",
	NOTLEARNED = "未习得",
	MUSHA_TALK_NEED_LEVEL = "Musha还需要成长！",
	SAVE = "保存",
	CANCEL = "取消"
}
